Effective today — August 13, 2026 (after the latest restart). Full details and reasoning in one post.

⚙️ Server speed changes (all ASA maps)

  • 🍼 Baby maturation — was 6x, now 10x
  • 🥚 Egg hatch speed — was 6x, now 10x
  • 💞 Mating interval — was 0.5x, now 1x
  • 🌗 Day-night cycle — was 0.5x, now 1x (in-game time runs at the normal rate)

⚡ The 20-second summary

  • 🍼 Babies still grow in the ball, and imprinting still works to 100%.
  • 🎾 Everything you already own keeps working — nothing is removed, nothing needs re-crafting, every stored creature is safe.
  • ⏱️ What changed is the unrealistically fast stuff — health, stamina and torpor used to recover 2-5x faster than nature; they now run at the natural rate.
  • 🔨 Crafting costs went up from the old 1-2 ingredients — the ball is reusable forever, so the price now matches the power.

🧭 The principle

The Dinoball is a small pocket dimension where a creature rests — time inside runs exactly like the real world: never faster, never frozen for free, no special advantage. The mod defaults accelerated several things well beyond nature, so we brought them back to the natural rate — no capability was removed from the mod at all.

✅ What does NOT change

  • 🍼 Babies grow in the ball at the same speed as before
  • ❤️ Imprinting in the ball works to a full 100%, no cap
  • 🎾 Every Dinoball you own keeps working — none disappear, none are recalled
  • 🦖 Every stored creature is completely safe
  • 🎯 Capture and release rules are unchanged, every single one
  • 🏭 Depot Terminal features untouched — passive production, egg laying, incubation, egg pickup, fertilizer, newborn auto-capture
  • ♻️ Dinoballs remain infinitely reusable — release a creature and the empty ball always comes back

🔄 Part 1 — values inside the Dinoball

⏱️ Everything that already ran at real-world rate stays exactly as it was: baby growth, imprinting, mating cooldown, Aberration charge, the Oasisaur and Gigantoraptor timers.

😴 Torpor — used to drain 3x faster than normal; now frozen at the captured value.
👉 Capture an unconscious creature and it comes out just as unconscious — it used to wake up inside the ball, which made tranq darts, scorpions and the Ichthyornis nearly pointless.

❤️ Health — was 2.5x regen; now 1x, same as standing in your base (it still heals, just not boosted).

🏃 Stamina — was 5x regen; now 1x — no more store-and-release stamina resets mid-flight.

💨 Oxygen — was 3x regen; now 1x.

🍖 Food — used to refill itself 3x faster than normal; now frozen at the captured value — no hunger, no self-feeding.
👉 No creature can ever starve inside a ball — food is paused, not draining.

XP — was +10% over normal; now exactly the normal rate.

💎 Raw Crystals as Dinoballs — the Depot Terminal and Dino Digitizer used to accept raw Crystal instead of a ball; now a real Dinoball in your inventory is required.

🔨 Part 2 — new crafting recipes

The mod shipped every item at 1-2 ingredients. Prices are now balanced against the closest vanilla equivalents.

🎾 Dinoball

Before: 1 Crystal
Now: 20 Crystals + 16 Metal Ingots + 16 Polymer + 8 Electronics
👉 about 4x a vanilla Cryopod — but our ball never expires and needs no fridge

📦 Dinoball Stack (crafts 20 balls)

Before: 20 Crystals
Now: 400 Crystals + 320 Metal Ingots + 320 Polymer + 160 Electronics
👉 exactly 20x the single ball — same price per ball either way

🔫 Dino Digitizer (Prototype)

Before: 1 Metal Ingot
Now: 100 Metal Ingots + 60 Crystals + 50 Polymer + 15 Electronics + 80 Cementing Paste + 40 Sparkpowder
👉 priced around an Assault Rifle

🔫 Dino Digitizer

Before: 1 Metal Ingot
Now: 300 Metal Ingots + 220 Crystals + 180 Polymer + 60 Electronics + 50 Black Pearls + 140 Cementing Paste
👉 between a Rocket Launcher and a Tek Rifle

📱 Depot Pad

Before: 1 Metal Ingot + 1 Crystal
Now: 300 Crystals + 180 Metal Ingots + 140 Polymer + 50 Electronics + 40 Black Pearls + 80 Silica Pearls
👉 one is enough forever — about 4x a Gene Scanner

🖥️ Depot Terminal

Before: 1 Metal Ingot + 1 Crystal
Now: 3000 Metal Ingots + 800 Crystals + 650 Polymer + 180 Electronics + 550 Silica Pearls + 500 Cementing Paste + 400 Oil
👉 between an Industrial Forge and a Tek Transmitter — deliberately affordable, every base deserves one

🗄️ Dinoball Storage

Before: 1 Metal Ingot + 1 Crystal
Now: 900 Metal Ingots + 250 Crystals + 180 Polymer + 200 Cementing Paste + 140 Oil + 25 Electronics
👉 about 1.8x a Vault, for 500 slots

🧬 Depot Gene Storage

Before: 1 Metal Ingot + 1 Crystal
Now: 3200 Metal Ingots + 1900 Crystals + 500 Electronics + 1400 Silica Pearls + 900 Polymer + 1500 Obsidian + 1000 Cementing Paste + 4000 Stone + 2000 Chitin or Keratin
👉 about 4x the vanilla Gene Storage, for 25x the capacity (5,000 vs 200 traits)

🏛️ Dinoball Display

Before: 1 Metal Ingot
Now: 60 Metal Ingots + 40 Crystals + 90 Obsidian + 40 Cementing Paste + 15 Polymer
👉 decorative — kept cheap on purpose so everyone can show off

Every opinion matters. If a number feels wrong, or you see an angle we missed, talk to us any time.

Thank you for being part of this server ❤️ The server admin sent me to handle this one — I will do my best.